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A Change of Pace
Welp, it's a new year. And with that comes a whole new me. I took a small hiatus from developing Ultra Cosmo Invaders to try my skills honing up a 2D renderer u...
The Road Thus Far
I have been developing Ultra Cosmo Invaders alongside my game engine, CoffeeMaker for over the past 3 months leveraging MVP (Minimum Viable Product), and I coul...
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StickyFeedback
Thread for all things general feedback related.
started by ObscurelyMeGaming Dec 13, 2021
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Found a bug? Please use this thread as a means to report what you saw. Please include in some detail what you were doing...
started by ObscurelyMeGaming Dec 13, 2021
77 views
No replies yet